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Hello all, Researching options for hand presence and interaction for upcoming project. Biggest question: is it decoupled from any VR SDK like...
Hi again, Small question: How to capture a single snapshot with the 'GameViewEncoder' from code? Reason: We stepped away from updating the...
How?
Hi, updated to latest version which has the 'Fast' mode. (Which makes me wonder if you are gonna make a 'slow' mode too :P) Application goal:...
As far as I understand, this is not based on UNET but a custom (more bare) solution? Seems to be exactly what I need.
Thanks for the quick reply. Looks very simple indeed, but it doesn't click in my head yet. Is it not so that there are multiple 'Player' scripts...
Got the same issue and resolved it by moving my networkmanager and the script which does the scene loading to the main scene. When I additionally...
Hi Kophax, EXACTLY what I am looking for. Getting really strange behaviours with the Networkserver.Loadscene combined with VRTK and Singleton...
Same issue here!
Hi Jesus, thank you for your reply. I've tested it out, but the effect is more a custom clipping in z distance than the effect I am looking for....
Hi all .. Neat program, lots of fun. But got stuck with something and wondering if this is doable in SF. We got an avatar that is using the...
Yay, worked for me. Thnx !
Hi, I voted on the idea on the given site. I am really more a unityscript user so don’t really know how to implement this given solution. It is...