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Hey, I am currently writing a custom SVG tool based on the SVG importer. Since you parse the SVG file and build SceneNode objects, would it be...
I cannot use the full project for a bug report and just tried to set up a new project from scratch, but building worked just fine. I am now going...
I did not test this in depth, but it appears OSX builds also crashes when using the DetailedBuildReport option.
Hey, I hope this is the right forum to report this issue. I was having a lot of issues extending our custom builder tool to support iOS and after...
Looks like this change is going to be permanent: <quote>Alpha channel is disabled when Alpha Clip Threshold is set to 0 has been closed with the...
I spend the past days to write a shader graph shader to render textmesh pro SDF fonts. Everything works fine so far, but when changing the...
I did not have a look at the 4.0.0 implementation, but anything before is just a menu entry that takes the currently selected SpriteSheet and...
I stumbled across this too while trying to find a way to go directly from a SpriteAtlas, which includes all that fancy pack logic, to a...
I got the same reply for another bug report last week, after not adding a sample project. Reported this alpha issue yesterday including a sample...
We also encountered problems with that zero alpha threshold change....
Looks like that change is causing more problems: https://forum.unity.com/threads/dithered-transparency-no-longer-works-in-2022-3-12.1517476/
IMHO switching to shader graph is only a good idea if you have a long-term project and you plan to extend shaders or use them in a library for...
Hey, Today we had to upgrade Unity from 2022.3.1 to 2022.3.14 and all of a sudden the alpha in all our custom URP shader graph shaders is not...
Thanks, I have logged a bug report.
Hey, I am using a Sprite Asset to show icons (rich text) in a button label. This works fine as long as I do not set Text Shadow Offset or Blur...
I'm working with the Animation Editor in Unity 2022.3.4 LTS, and while right-clicking on a keyframe in the Dopesheet window opens the tangent...
Hope this is the correct subforum to ask about the following issue. As long as the search window is open (floating or docked) and there is a...
Looks like 2022.2.5 resolved both WebGL and IL2CPP build issues. Build times are back to normal....
I am not sure if this is required for WebGL builds, but did you also empty the target build folder? I cannot exactly remember the build error I...
Looks like copying Emscripten from Unity 2022.1.24 to 2022.2.0 works. Trying the same with 2022.2.1 did throw Emscripten errors while building....