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Do you mean scroll view or child elements margins?
Yeah! Percentage has same bug :D I have to give it a fixed value :D
I'll give it a try. However this bug is disappointing me XD Thank you for your time :)
This is scroll view style. I wouldn't like giving it a max height cause I would its height grows with screen. [ATTACH] P.s. However I tried and...
Should scroll view grow going over my top tabs?
Hi! I've a ScrollView where I add runtime elements. While elements are fully contained in scrollview, it has fixed size, when elements starts to...
@spiney199 I read that. However, the famous solution for everything worked: closed and reopen Unity took me back right behaviour. Just in case...
Hi all, Actually I have this folder structure Assets/ -- Folder_01/ -- Folder_02/ -- Folder_03/ ----Editor/ ------ MyScriptsFiles ------...
It would be a little bit complicated i think. I'll try to reproduce it. However, I did this: myGameObject.SetActive(false); Debug.Log("Disabling...
I've a script with this code private void OnDisable() { Debug.Log("Disabling " + name); _isDisabled = true; } private void...
Thank you, solved with Addressables!
As title said, I'm stucked on a error where my Scriptable Objects' OnEnable is not called when I hit "play" for the first time after Project...
Yeah, for sure. Only it was not the first time XD. Ty for Decorate, I didn't know it!
Oh... I feel so dumb... I was going for Attributes like I usually go for Drawers and Editors... Thank you so much!
I've this script using UnityEngine; public class Health : MonoBehaviour { [SerializeField] float _maxValue = 40f;...
To people who could have same question: int nBuildActions = _input.Build.BuildAction.controls.Count; for (int i = 0; i < nBuildActions; i++) {...
Hi, I have a Build action who change my current action map from "Player" to "Build". When it changes, I would like make a an action into "Build...
Hi all, I've a custom Editor where I use a Reorderable List. Its elements are never focused or selecter neither I use custom method neither...
I've to add another point: Turrets should be able to be Support and AOE too. It's unrealistic being one of them at time.
I'm using this tool and I'm loving. @songtan I'm doing some custom function on this tool, so I'm going to let them know in case you'ld like to...