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This seems to have works, in which case the problem was me using the "Get Components in Parents" rather than then childeren. Thanks!
This is my normal hierarchy for the humanoid enemies: [ATTACH] And this is what I came up with that works, but for the sake of keeping this neat...
Hi, maybe I am not correct on the programming lingo here but what I was trying to say is this: I have a humanoid game object and the hips are...