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Wonderful! It works perfectly. I was worried my AI would fall into space if the tiles disappeared but they just carry on :) Thanks AG.
Hi Aegon-Games! I have an issue with objects such as guns being culled when moving too far from the room they were spawned in while using...
Thanks for the reply. Yes, I have detection set to "Line of Sight." The Obstruction Ignore Layers is set to "Ignore Raycast" and under Tag...
I’m encountering 2 problems with an AI agent in my game - possibly related: 1. I have an enemy using waypoints and he works fine until he...
This could be completely unrelated but I had some trouble when I first started due to using the wrong the .Net framework. Have you got Unity set...
Wow! Thanks so much for the quick update. It works perfectly.
This is a great asset. I've got it working with a WMR headset and it detected the thumbsticks automatically. I had a heap of fun just killing...