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Nope, I just ignore these changes and push them only if there are any actual changes.
Use this function to get the complete path to prefab: /// <summary> /// Finds complete path to provided path. /// /// Note: The more precise you...
Here is a simple solution found primarily from here: https://www.codeproject.com/Articles/696524/Accessing-Private-Fields-in-Inherited-Classes...
For some reason that does not work in Unity 2020.3, but if you set "useForChildren" to true it works flawlessly....
I would also like to know how to do this...
I noticed that the Android build does not handle the script execution order correctly when using singleton scriptable objects. It works flawlessly...
I have noticed that ProjectSettings.asset is moving some Windows Store Apps related parameters when I switch the platform between PC and Android,...
I fixed it by setting the Culling mode either to "Automatic" or "Always Simulate". I have no idea if this buggy behavior is intended with the...
I have found a strange bug with the particle system. If Scene view is set to 2D and particle duration is set to 1, the fire particle system is not...
Hi, I have come across a strange bug. For some reason, every time I build my Unity project for the first time to Android device, the Addressables...
This is so great, but unfortunately it does not seem to work with the 2020 LTS version. Edit: It seems to work partly, if you select only a...
This is more of a math question than a coding question. My current version takes 1.4 seconds to reach the desired rotation angle, and it should...
Hi, I have a strange problem. In editor, the GC Alloc is at 0 B, but in build it's at 366 B each frame. I am using URP and a 2D Renderer. Does...
Thanks, that fixed it for me too. I was unaware that you can toggle the skybox in Scene view...
When I change to Universal Render Pipeline Asset which uses the 2D Renderer in Project Settings -> Graphics, the Scene window's background turns...
I am trying to create a script which adds my "DebugMenu" prefab to the create menu. When the script is fully functional I am going to move it to...
I found the problem. Apparently the color alpha value in the tutorial was set to 0 and I had it at 255 (I posted a picture with "alpha 0" but...
There is no cog wheel, here is the image of my whole screen: [IMG] I am using version 7.3.1 since Package Manager shows that it's verified with...
Hmm I don't seem to have the Graph Inspector for some reason, there is only Blackboard and Main Preview: [IMG]
I am following the 3 part Unity Youtube tutorial "Creating 2D Materials in Unity with URP! | 2D Shader Basics" and I am now stuck at the second...