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I tried that solution. I still get a conflict with the libraries "libNatCamRenderPipeline.a", "NatCamRenderDispatch.h" and...
Hi, We tried combining NatCam and NatCorder together, which worked fine until the latest version of NatCam. In an empty project, we first...
Hi, So far I'm really happy with the release, great asset! But I was wondering if there is a way to handle any errors that might come up while...
Hi! I'm trying to get the thumbnail of a movie I just recorded: private void OnReplay(string path) { Debug.Log("recording done, locally...
Hi Lanre, I'm working together with @henriqueranj and following up on the suggested fix on how to combine NatCorder with Vuforia. My knowledge of...
Hi all, We just released a new package, called TriThis. TriThis allows you to triangulate grid based 2D level data that you might get from...
Hi all! For everyone who is doing a lot of UI work in Unity3D, we have created a nice asset. It's a wheel picker, especially handy if you want to...