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Okay i finally fixed the problem i think. I had to add "DisableBatching"="True" tag.
Okay weird. I tried it in a whole new project with quads and it works consistently there. Once i get home ill make additional tests, to see what...
Hi! I've been only messing with shaders for two days , so it's entirely possible that i'm missing something really obvious. So i just basically...
Is it/will it be possible to use this in screen space?