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Hey there! I have a material which is pushing the verts along there Vertex Normal using the vertex offset input in the material (nothing fancy)....
Hiya i'm having problems with the scale factor of a Normal Texture sample? It won't scale to 0,0,1. Latest amplify with Unity 2019.1.12f1 [ATTACH]
Hiya Great tool. I've been using it in 2018.3.8f1! I've just updated to 2019.1.12f1 and as they've stopped input when the alt key is down i...
Hiya Could you demonstrate how to use the _CameraOpaqueTexture in the LWRP. I've included the render feature bit can seem to access the texture...
Does ASE support Gradient Nodes a la Shadergraph?
This is something i definitely can do on my side i just wanted to see if there was another example of this. Thanks for your help :)
This might not be strictly a ASE issue but i'm going to ask anyway. I have a custom terrain material (made in ASE) with a property i want to...
So i figured it out. The camera was in Forward so not rendering a depth texture by default. I had to write a little script to write the depth...
[ATTACH] Hi, I've been trying to get depth fade working for a basic shoreline and can't for the life of me figure why it's not working. I went to...
Perfect thanks so much for your help!
Hi there! I'm encountering a bug when using the light attenuation node in a custom lighting shader. I've seen that multiplying the Attenaution...