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whtat is the difference between shadowcullPlane and cameralcullpane.
I want to access the boneindex and boneweight from SkinnedMeshRenderer.But I find some bug. In 2000+ vertices, about three vertices' index is...
Are there any architecture which make game algorithm be independent of the unity engine and not monobaviour. I means thath I can run the code in...
So, is there not new multiplayer? Because I want to explore new technology.
Could you tell me how I can enabled instancing on material. [ATTACH]
This code is only job system. The dots code is same as sample 6. but it seems like slow when cube is only one.
Why does subscene make performance low? in my project with 357.4k tris, when i make a gameobject change subscene , it is from 1.6ms to 2.1ms. why...
I measure in the editor and now I turn off these and enable SRP batcher. I find result as: [ATTACH] it seems that dots is low than traditional...
Why does subscene make performance low? In the HelloCube sample 4 it is 450fbs, but it is 500fbs in the HelloCube sample 2 IJobForEach. And in my...
I am curious about the performance about dots. And I do some experiments int traditional way,job system and dots. The scene is the rotating cube...
I think that dots is in CPU. Is it true? The second floor said that we can do some calculation by GPU. If the moving cars is calculated by GPU....
I means, in this case, i can use only subscene of dots. And for one car,I don't use ESC of dots.After all ,it is only one car, I need not...
Thank you a lot,why is entity scene memory ready. And is it different between the gameobjects in entity scene and gameobjects in traditional scene.
I means , should I use dots like megacity but without moving cars?
In the large scene, there are lots of building and these building has no any action. It does not like megicity whit lots of moving cars. Is it...
I don't understand why the usage of subscene can improve load times.
I develop a project like this[ATTACH]. when use post process volume in ipad. Some ipads have only 6fbs. But,I don't use post process volume, these...
I am curious about the the underlying implementation of the C# job system. Does it depend on C# Thread Class?Could anyone tell me?
Polymorphism is the advantage of OOP,but dots has no polymorphism. with the OOP, i can show different action for different person by a function....