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Haha nice job :)
Nice job ;)
Hey Guys :) I'm making a video game and i want my characters have facial animations, I've worked with Motionbuilder 2010 and it's great for...
Pretty nice progress i like it :)
Keep up the good work ;)
Looking good i like its style nice job ;)
YaY well done :))
Nice job dude :)
Very nice Characters keep up the good work dude ;)
So Far so good keep adding details ;)
I use it with UDK...not sure if it works on Unity...
Thanks man :)
Hey guys, i have a college project this semester, it's about to do a research about the festivals, contests about everything, i chose Graphic and...
Unity is Real Time, if you want to see smooth animation you should use Motion Builder...
For close modifier its more common to start from 2D shapes and use garment maker modifier then add cloth modifier....in other hand there is...
Well i think you should collapse them to editable poly first, then you should rig them and use wire parameters for that or just move the bones...
I think you should bake the diffuse and normal and spec separately rather than using complete map, and i think you should write a shader on unity...
Very nice work
Well if you want to do creative stuff you need to work on the programming part
Man whenever i see your post, it gives me so much energy to continue my own project, best of luck :)