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Here is default 1.x [ATTACH] Here is default 2.x [ATTACH]
I just bump to this. To encrypt .bundle files is subscribe to `BuildScript.buildCompleted`. It has parameter `AddressableAssetBuildResult` which...
[ATTACH] On enum field of `Asset Provider` and `Asset Bundle Provider` it uses derived class from default provider class. But it always not get...
@Lurking-Ninja I see, I know what you mean, but there will be no different even you use barbaric language. Proof me wrong.
@Enzi Okay, that's good joke. You are really funny. The op should have make criticize Unity like you, rather than using barbaric word even censored.
@Enzi Nah, I did realized that but it's a joke. However, your post and mine are out of topic. You could have ignore my reply tho. Just need a time...
Seems like `laurentlavigne` a senior being senior that lack of angry management. If you hate Unity that made a change(s) that cause...
@Tautvydas-Zilys sure things. Could also repro by these steps: - Download latest Steamworks.Facepunch - Extract it on project like folder Plugins...
I did set the x86 dll to 32-bit in player tab. But the dll of steamworks facepunch got these error: The type 'Result' exists in both...
For me, using UniTask is because async await. Also, it can control Execution Order. Like early update, post update, so on. For your case: I'm...
I use UniTask async and don't have the issue so far.
I use Unity 6 but there is no option DLL to set CPU: x86. Also seems x86_64 also missing. [ATTACH]
You guys have folders in folder packages? Help me... [ATTACH]
Any update?
@grimunk Hi, are you still active? I want to ask some question.
@JonathanPaquinLafleur the GeoAstroObjectTriplanar file didn't have on git so it is still error. [ATTACH]
@JonathanPaquinLafleur Thank you for update. However, it still has an error missing guid and planet still pink. [ATTACH] [ATTACH]
@JonathanPaquinLafleur as I stated earlier, I didn't migrate, I created the project on fresh URP from Hub. After re-import they didn't fix. Maybe...
@JonathanPaquinLafleur thanks no error anymore. However, I tried all planets preset in "Depiction Engine -> Astro" but they came pink.
@JonathanPaquinLafleur I had seen the issue tracker, but it's weird where it still error in newest Unity. I just created from Unity Template URP....