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My bad! Everything is working now. I've restarted PC :)
Changes: 1. I've upgraded my Unity project from 2017 to 2020 (and then to 2021) 2. Disabled Deterministic compilation because during upgrade I had...
At the end of build process I get error: Exception: Unity.IL2CPP.Building.BuilderFailedException: fatal error: error in backend: Could not acquire...
I can't find 1.68 changelog in the first post.
Hi What about WebGL + UniRx? (I'm asking because I can't find other reason why I can't build my Unity project for WebGL)
I generate particles when something get broken in a game. And I want these particles to stay at those position forever. But when particles are too...
Thank you! It's help to me too. P.S. Win7, Anti-virus Nod32