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Hello everyone, I have developed the games Brinefall and Frontier of Madness (both available on Steam) as a solo developer and also worked for a...
I have been on Unity for 5 years now, worked for many studios and I'm about to release my first game which is an open world. All those projects...
If it is really fast at runtime, I would be curious to learn more. I was thinking to rebuild my world to go 100$ procedural at runtime. Keep us...
Well it can be very random. For me, I just foud out recently that when I touche the textures of a Unity terrain, it add an empty layer to it. That...
I'm progressing with the RPGB integration. Just one weird challenge and I was wondering if you could point me in the right direction. I want the...
Solved I had like 400 scenes in my scene streaming and didn't touch them for months. So I deleted them and took the 400 scenes from an old...
It took me a while to figure out the source but I have this error. It happen only when I build with the manager in the game and it is solved if I...
Anyone got an idea? I've been working to find a solution and I seriously can't find the source.
Using Unity 2021.3.16 HDRP I have always been able to build my game until this weekend and I still can't manage to find what going on. I have even...
Thank you for all the help. Next month I release Brinefall on Steam with your asset :)
I have everything working great, just got one last (I hope!) question. I use the RPGB integration and want to open the QuestLog (or quest...
About the RPG Builder integration. Is it possible that the save doesn't include Dialogue System's variable? Just validating before going too deep...
Thank you for the quick reply! I have my release in February and will probably tackle this on March then :). Cheers!
Just out of curiosity, is there any plan to integrate this asset with RPG Builder? Having mobs casting abilities, taking damage etc. If no I was...
For my game Brinefall I use Easy Open World, it is really easy to use and efficient at what it does. My world is mostly 19Km by 19Km and it's...
Yeah it is working out of the box :)
One last question. I'm trying to change an exposed value at runtime and I'm not sure of the way to do it via code (the right function or way to...
Wow amazing answer as always! Thank you!
Just wondering. Is it possible to have 9 instances of MM2 next to each other and have them generate 1 tiles with different seed without having 9...
I was wondering if it could be possible to expose the min value of the selector? I would like to use the water level common to many nodes...