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Hello all, I have a client/server application on Unity3D. Unity client send to server important data linked to apple id, and server need to...
if anyone need - i solved problem: i used 2 uv's. first for tilling, second - for mask
i increase precision of my UVs - but it was't help. i wrote my own shader, which works with channels(r,g,b,a) and uses tilling. but tilling looks...
Hello. I have a problem when i am using tiling in shaders on mobile device: on device i see that - [attach] in unity editor - [attach] Scane...
Solved problem. Parametr of camera "clipping panels" was 0.01. I set 0.2 Need picture like that (see on border): [attach]
Hello. I have problem with shaders. When i used Toony Gooch Pro/Normal/OneDirLight/Basic or standart diffuse shaders - i saw this pic: [attach]...