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Appreciate all the help I can get, thanks Tim, I'll get back to you ASAP.
Hi @Tryz and community friends ;) I've been a long time follower and had been hoping to use the motion controller for my projects. Now I've...
Yeah that's gotta be it, that's most definitely what @Ziron999 was alluding to with 7D2D. Some way of Procedurally Scattering a predefined Lock...
@Wright Thank you for the update link, I am so glad the right click menu is also showing up readable now. @jimmygladfelter & @Wright (Now with...
@par-002 I might be in the same boat here mate, I am not sure how or why but I am not able to get grass to show up when using the MicroSplat Node...
This is exactly the thing I was looking for, as I am currently getting errors with the VS PRO MAPS output where it says Key Value can not be null....
Oh YES SIR! Immensely helpful in fact, thanks for going in detail, I have gone ahead and purchased your asset ;) I can already tell this is going...
Pit, you are the man! Seriously, one man army stuff here. I'm curious about the future update where fish and birds will be introduced. I'm sure...
Of course I trust there will be those updates after 3.0 release, but I imagine it'd be less frequent than a beta release. So I'd like to thank you...
Thank you for the insight on those factors, I'll keep a close eye on your package as it develops, as my team is in pre-production right now and...
This is looking so good, couldn't be happier to have purchased this asset back in 2014. I'm patiently waiting for v3, the road system for my...
I think this package was mostly applicable in Unity 4, seeing as how Unity 5 has major improvements on the PhysX front. [MEDIA]
Yeah last I checked their team was getting into 3D printing and its software
Can't wait. That sounds fantastic !
Final EDIT: Oh my, you were right Simon, I traced it back to a script I wrote months ago and I was indeed altering the currentSelectedGameobject,...
Thank you for your input Simon, but I'm afraid that didn't do much sadly, that's just causing the gameObject to be selected in editor. :confused:...
Edit: Problem has been solved thanks to Simon hinting at a possible mistake.:oops: Dear Unity Community I've been using Inputfields as of 4.6x...
Ah that's wonderful news Kolmich ! :)
What a wonderful package you got here Thinksquirrel, I stumbled upon it while looking for a way to efficiently make dynamic fluid decals within...
Ah thanks for the additional logs but I figured it out by trial and error really. See the problem was due to picking images from the Android...