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is the cube tagged?
i think: if(hit.gameObject.tag == "cube") is right :)
the problem is that transform.Translate ignores collsion if i am informed right. u could use a char controller on the follower and use move() to...
works pretty good! that is the way i was lookin for =) thanks.
looks good =) i ll try it and come back :)
i suggest this (perhaps follow the leader and obstacle avoidance): http://www.red3d.com/cwr/steer/ without any code its diffcult to help you. u...
hi there! i need some help in wirting my own lookat function. i am totaly lost and have not enough clou of math =)... i need my own function,...
i think thats a no. what a pitty...
hey, is there any chance to get the whole project file of the butterfly demo? its such a great demo and i love it...! :) i am just new in such...