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I have a new scene setup with a freelook camera. I am testing with low framerate (<40). The update method and blend method is set to FixedUpdate....
Thanks SisusCo and AcademyOfFetishes. This resolved the issue! :)
This is happening to me as well, with a custom property drawer (with DrawIf to be exact). But your solution is not clear to me, what library...
I like how people are defending Unity here. I love the IDE but we all have lost progress every once in a while. I have seen a lot of Brackeys...