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Hi all, I'm seeking the best-practice way to implement a simple player controller that supports the most VR-compatible platforms possible with...
I'm trying to better understand how to build this functionality from scratch (blank project). I'm aware of assets like 3D WebView and ZFBrowser...
Hi, after hours of trying to figure this out I've decided to post a question here in case anyone can shed light on mapping SteamVR inputs to...