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Our first in a series of three educational apps based on experiments being done on the International Space Station was recently released. This...
Your project will definitely be very large with 20-30 min videos no matter how much you reduce the quality. As far as playing a video by frame it...
Create a script and attach it to the camera object. Make sure the camera object is not a child of the character object. public Transform...
You need to take frame time into account when doing the translation. Create a float variable for speed and adjust it until you get the speed you...
If you don't care about the larger file size, Unity works fine for developing non-game apps. Here's an app I worked on and continue to work on....
You need to check to see if the escape key has been pressed. In Unity, pressing the back button triggers the escape key. if...
Why not just use Application Licensing? You can have your app check with the Google Play servers to see if the app was purchased from the Play...
If you are using OBB files, you have to make sure that the user has successfully downloaded the expansion file. There is no guarantee that the...
If you're saving the scores locally, take a look at PlayerPrefs. http://docs.unity3d.com/ScriptReference/PlayerPrefs.html
Have you looked at OnApplicationFocus and OnApplicationPause ?
You never set the new size. output.rectTransform.sizeDelta = rectSize; A better way to do this would be... output.rectTransform.sizeDelta = new...
You are missing the function to change the render mode. var m_canvas : Canvas; function Start () { //Change the render mode without using a...
Get a reference to the canvas component on your canvas. Then set the renderMode of the canvas to RenderMode.WorldSpace. public Canvas m_canvas;...
Yes. If you feel pretty comfortable with writing code I'd take a look at A* pathfinding for a shortest path algorithm. It's basic, but a good...
The apk size has nothing to do with the problem you're seeing. The app is just using up all of the available memory (RAM) on your device. This...
Do your Android 5.0 devices have the full-disk encryption enabled?
I'm trying to find out if an issue I'm having is by design. When a level is being loaded using LoadLevelAsync, the app waits until the load level...
They might all work individually, but have you tried using both in a single app? If this plugin uses the admob sdk (the admob jar), that is also...
There is an issue with using admob interstitial ads and banner ads in the same app right now. If you want to use both, you have to use one of...
You're probably just being paranoid. If you're that worried though, why not try writing your own plugin. There's plenty of information here and...