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Very nice shader but it does not work on VR single pass intanced...
VR support?
By the way I just bought your FSR 2 asset and I would by a DLSS build-in asset too.
please! DLSS for build-in!
Guys, I just realised the isOn does not trigger the onValueChanged if the Toggle is disabled. I had a similar issue where I was changing the isOn...
Hey @Ronny-Presque-VU, I did a script for this. You just have to attach it to atmos pad and uncheck the atmos pad "Update Environment On Change"....
bump, I am doing it right now :(
Yes, I migrate the project to 2021 and now its not crashing on Android anymore, thanks for your reply @JoshPeterson
Take a look on this thread: https://forum.unity.com/threads/a-native-collection-has-not-been-disposed-enable-full-stack.1098973/ You have to...
@JoshPeterson I am also experiencing a lot of crashes on Android, can't get my app approved by Google Play, I am using 2020.3.43f1. I will try to...
It's working now... I was using async at first, and I had to change because the apps was rejected once it was crashing on the reviewers devices......
I am trying a different approach @NoPants_. I am initializing the Unity Services on the first scene of my game, and the Unity Purchasing on the...
I tried with an async method the result is the same - native crash on Android. Not exactly the same, the crash looks to be intermittent. public...
I am using Unity 2020.3.43f1 and Unity IAP 4.7.0 I did a test app where I have two buttons, the first button calls the UnityServices...
I am having a similar issue, but I am not using the User Report SDK, I am just using the build-in crash and exceptions report. I don't know why,...
Hi guys, I just bought the proflares and I am not getting how to setup it on sun directional light... I set the sun mode but I can see the flares...
Hello, I need some help with Massive Clouds Atmos using build-in render pipeline. I am trying to have some environment lights from the skybox and...
Yes, I am using the Netcode for GameObjects :S
2022 and still doing 2016 mistakes :D
Aducceshi, I just changed the code to use the quick join, it's now working after I changed the code to use different profiles from the different...