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Hi everyone, I'm working on a card game, and we want to have a setup where there's essentially a "window" on the card and when you look through it...
When I do this I'm just getting a totally transparent image - when I slot in a render tex I get "No cameras rendering" in my gameview - do I need...
Hi everyone, I'm wondering what's the best way to sync particle vfx to animations. Initially I was using an animation events setup, where we would...
for reference here's my existing code: public void CreateGUI() { // Each editor window contains a root VisualElement...
Hi all, working on my first real custom tool and might have been too ambitious. The default import settings in my project for animations is "Loop...