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thank you everyone!
H2O + salt we are using custom shaders
Hello everyone. We are a small indie team from Ukraine (but with some game development experience). And we are making a game about Age of...
we will after the launch of the game next year. we promise.
Our ocean shader in action - with ships Frigates in the fog [IMG] Unity3d is amazing!
beautiful
We have developed a custom shader.
well. trying to appease every platform will achieve mediocre results. our custom Unity shader for example can only work on pc and next gen...
We wrote our own ocean. It's DX11 only currently, but for our audience its ok.
our stormy sea I just want to say that Unity Pro is amazing and is the best engine we have ever seen. [IMG] http://www.navalaction.com/
Suddenly lot's of water!)))
We have not used headhunter shaders. For our own proprietary Unity shader we had to write a server. Server transmits the necessary ocean info to...