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My Achilles Heel.
The problem seems to be that it works with vehicles, which move, but I can only exit if the vehicle has moved on the x or z axis. So, fine for...
It's a request, not a demand.
Thanks. Can you get it so that if you are in the vehicle and you press the fire button, a given projectile is fired from a given gameobject? I can...
Thanks.
... and that would work how? I can't wrangle it.
I have this script which should allow me to enter and exit a vehicle, but once I am inside the vehicle I can't get out. Help? using UnityEngine;...
How do I modify this script so that a projectile is emitted from a gameObject when the player presses enter, but only when the player is in the...
Does anyone have a good, free file converter, preferably an online tool, that can convert .skp (sketchup) files to .3ds files? Unity does not...
Not sure where to post this, so I posted it on the answers place. They shut it down, claiming I had to post it on the forums. No 3d model section,...
Sorry, but this tool is too unreliable for me to use.
How would I convert this missile firing script from JavaScript to C#, to facilitate adding it to the vehicle script (so that you could only fire...
My problem is that they don't stop falling. The main component that this script is instantiating does have a rigidbody, however, I have had to...
How do I modify this script so that it places the object on the terrain, because it currently places it somewhat in the air. Script: public...
How do I modify this script so that instead of creating a primitive cube, it instead creates a prefab, with a public variable, so that I can...
Actually, the game is based on Halo's Forge feature, with a survival aspect added. The idea came from a drunken night of gaming in which we...
Does anyone have a script bit for an OnGUI function, so that OnGUI the game clones a specific prefab and places it into the world a specific...
I have this car script in C# that allows me to go up to a car, press tab, and then drive it around. I have 2 problems, though: 1: When the camera...
how do I make an object be the child of the player object when the player is inside of it's box collider and presses e, and then unchild it when...
I have this idea for a system that would allow someone to get into and out of a vehicle. The vehicle would have several gameobjects childed to it,...