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i searched all over internet but nothing worked for me, i instanciate prefabs inscene 5 prefabs and 1 is active, its character selection, when i...
hello, im saving data to json file , then i load but , if there is no save file , i mean first start of game, something like this,...
Hello. if anyone here has Realistic car controller asset, are you able to do this drift settings? cause im like 1 week alredy trying to make drift...
hello, i dont have anything special in scene , emission materials on plane spotlights and reflection probe nothing more. but mobile looks like...
hello i have camera rotating around pivot working using System.Collections; using System.Collections.Generic; using UnityEngine; public class...
thank you i got it working
how can i overlay somthing for example image over canvas it gets behind button, so objects behind wont be interactable?
ill try that
Hello , ive made car selection screen, i can switch next and back working great. i have coins. i made buy button to appear on specific index of...
thank you for reply, will try and update post
Is there any way that prefab stored in assets folder can be modified from script? so i could SetActive a gameObject inside prefab and save it, i...
i tried downt destroyonload on Awake function. and i specified characterlist gameobject, what ive done here is i have copied characterlist in...
hello, please help i have vehicle selection screen that works perfectly. i select vehicle and play with that vehicle in another scene. but for...
does only support keyboard input?
is it posible to call script from website? or any remote system? when i publish game, i dont want my users to update app everyday. how does call...
Hello everyone, i need some help please searching and trying somethings but nothing works , ive got a game with mouselook script.when i build it...
Hello, someome please help, or i throw my pc through window :D Code (CSharp): using System.Collections; using System.Collections.Generic; using...
Hello Guys, i want to add mobile controls to unity´s 2d game kit, so in playerinput i have namespace Gamekit2D { public class PlayerInput...
hello , im adding fbx walls and adding mesh colliders but she still walks into walls , how can i fix this
Hello, how do i change player skin? Sprite not color