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Thanks very much. But it isn't for Android it's a PC game :)
It's been quite a while since I posted any progress updates for KoG, but I have been working on it a lot in the meantime. The Steam play test...
I've made some editor tools to help with development of my multiplayer RPG Kingdom Of Galanor, and I was wondering if there might be any interest...
That's all well and good if you don't need features that are not available in the earlier version of the editor.
So given the lack of help from any of the places I've asked about this, I've had to try an eliminate the only possible source for the HTTP...
I've just received the warning on the latest version I've uploaded. The previous 3 uploads didn't flag the issue, and there was nothing changed in...
Occasionally I get this warning on a pre-launch report for some of my apps. Excessive use of HTTP Your app's usage of HTTP is significant....
Agreed, although I have managed to get this workaround implemented in a couple of my projects, it was a massive PITA fixing all the broken TMPro...
Without going to the extreme, I favour separate scripts for the different features, it keeps things more easily maintainable and makes it so that...
You haven't shown how you are calling the RPC
This is indeed true, but sometimes it's nice to get confirmation, from those more experienced, that what you think may be true is in fact the...
I needed to update to at least Unity 2023.1.0a21 for it to work, prior to that there was an issue with Unity still.
Along with the different Unity version as mentioned in my other post, that's all I needed to do to fix it for me.
Have you checked that you haven't inadvertently got another class or Namespace called Photon in your project?
Have you registered to receive those callbacks?
That's great, thanks :)
Thanks for getting back to me, good to hear a fix is in the pipeline. I can only see Version 3.0.6 in the package manager (I have Pre-release...
Hi @Stephan_B , This error seems to be specific to only one of my projects, as I'm able to successfully build another one (for Android), which...
I can't remember exactly which folder it was in under the Plugins folder, but if you have it in your project, you can search for it by name.
Getting this error when trying to build standalone with Unity 2023.1.0a24 Full Error msg Cannot initialize non-default texture with negative or...