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I found the problem is the space between "ShareUrl" .SetText( ShareUrl ) should be .SetText(ShareUrl) thank you so much for your help
i didn't get an error in unity this is the sharing script using System.Collections; using System.Collections.Generic; using UnityEngine; using...
How can i fix it please ?
After removed it from Manifest the share button not working
Thank you for your response ok i will remove it and test it again
@yasirkula Hello please help after add in manifest <provider android:name="com.yasirkula.unity.NativeShareContentProvider"...
Thank you so much it work it <3
I found it in this .cs file void Awake() { Instance = this; #if !UNITY_EDITOR && UNITY_IOS...
I found it in many files what the right "reachabilityInitialize" that should i edit it ? see the attachment
Thank you @JoshPeterson For your response where i can add #if statements in my project ? what script that should add on it ?
Hello @JoshPeterson please help i got this error when i want to build with iL2CPP Failed running...
Thank you so much @JoshPeterson for your response and your help i got this error the version of Unity is 2018.3.1 static void...
Thank you so much @JoshPeterson it work it i delete unity ads sdk and it work it But when i want to test it in the device or emulator i get this...
Hello @JoshPeterson I get this error when i build it the game to xcode please haw can i fix it ? ld: warning: arm64 function not 4-byte...
Hello @JoshPeterson I got this error when i want to build android apk in unity 2017.4.29 Failed running...