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https://docs.unity3d.com/ScriptReference/Mathf.Ceil.html
Are you doing the correct using statements? using UnityEngine; etc... Also, if you are using FixedUpdate(), this class should be a monobehavior....
Also, should note that this will loop through only the first level of children.
For bonus points int a = 20; float b = 14; float c = b / a; print(c); [SPOILER]
State machines are a bit of an old fashioned way of working with AI now. I would recommend looking into Behavior Trees for AI. They are one of my...
This is the dilemma all programmers face, you can choose to store all your data in a dictionary. This will give you the best performance at the...
https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnMouseDown.html "OnMouseDown is called when the user has pressed the mouse button while...