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The package is available for free on this page: https://sharpcoderblog.com/blog/billboard-generator-for-unity You can let me know if it works with...
The subject of optimization can sometimes be overlooked, but it's equally important when it comes to creating a game that the end consumer can...
If anyone interested, I have created a tutorial on how to make First Person Shooter from scratch with a simple enemy AI. Check the link below:...
Hello everyone, Recently I got into Shader programming in Unity and think it's quite an interesting subject. On of my finished Shaders is a...
As far as I know Streaming requires having access to Hard drive which WebGL does not have. For longer Audio clips try Compressed In Memory and...
For short audio clips try these import settings: Load Type: Decompress on Load Compression Format: ADPCM
Do you set the same quality setting in the Editor and Build? There is a parameter called 'Blend Weights' which affects the quality of skinned...
Check this script, no animations, simple setup: https://sharpcoderr.com/blog/unity-3d-openable-door-tutorial
@elex17 Can you post the stats table from the play mode? It look like this: [IMG] Make sure the Camera is pointed directly at the level (not at...
As far as I know this is the first time Google enforces a minimum SDK version. Most likely it's a response to a General Data Protection Regulation...
Could this be the reason? https://android-developers.googleblog.com/2017/12/improving-app-security-and-performance.html Google: August 1, 2018 –...
Thanks for pointing out. The guide indeed applies to the older version of Photon, I have updated the title. Basically 'Photon Unity Networking...
Hey, I know you said you don't want to use Photon Cloud because it's paid. However currently they offer a one-time pricing plan. Basically you pay...
Hey everyone! Recently I started a blog dedicated to game development and programming in general. The latest post is a Tutorial for creating an...
Ok, I have attached a slightly changed TestScript from repro project. In first scene I allocate 150mb and even call GC.Collect() after. Then in...
GC.Collect() may work in theory but on practice it doesn't, not even on scene load. (Tested in Unity 2017 and 2018 b7,8,9) I have reported a bug...
This looks like the error I was getting aswell, had to downgrade to Unity 2017. Apparently it has something to do with adding MeshRenderer...
@Marco-Trivellato Apparently the crash also happens in the Editor, I have sent you a message with a crash log
No, this crash did not occurred when I used Unity 2017.x
Similar issue here, ever since I switched to Unity 2018 (tested in beta 8 and 9), the game crashes at the points where it previously didn't. And...