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We switched to gamma to resolve the green. You should probably mention you don't support Linear on your store page... our issue now is that we're...
Hey Lanre! We purchased natCorder to allow a user at run time to capture out a timeline sequence to an mp4. Testing seems to work so far, but...
Thanks for your reply... Do you have any example work you've generated with this system that you feel DO represent a natural and ideal outcome...
Hi NaturalFront. We're in research mode for a project where we need to get quickly from minimally invasive user scans (research subjects for a...
Any takers on this? I'm happy to supply a repro project and compensate you for your time if we can get a fix. It's something we need to solve like...
Level view[ATTACH] Roll head to the left[ATTACH]
Hey all! I’m a bit stumped here. We are working on a vr experience built in 2015 that used blacksmith atmospherics back in Unity 5.2. We are in...
Our team will be there. This is my... 7th Unite? SF, SF, SF, Montreal, Boston, LA, Austin? I think that's right. I missed a couple in there...
Hey Nicolas. FYI, the link in your footer "Hedgehog Team community forum for any questions or support" seems to have an expired domain or the...
Hey Gizmmoo thanks for making the repro... check this out for instructions on getting it to them:...
We're holding our breath on this one. Downgrading is problematic, and we've got a big pilot test in middle school computer labs in a few weeks...
We continue to have this issue with 5.3.1 p2 (not surprising, release notes didn't indicate this was fixed).
I'm not sure we can roll back easily at this point.
PentagramPro: are you saying this issue is fixed in 5.3.1p2? The fix list is short on that release and I don't see one that seems relevant.
This may be the same issue I just posted about here?...
Hey all, We're seeing an issue in a test build on OSX, but not in the editor. We are using asset bundles. As you can see when one hovers over...
bummer.
Is this still actively being developed? I purchased recently, and we are currently trying to figure out what extensions we'll leverage related to...
ok, we submitted a bug for this with a repro scene. bug id#: 328931 hopefully we'll hear some good news on how to resolve this.
any luck in resolving this issue? we have a large amount of understory vegetation to put into an environment and I've been forced to implement the...