A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I'm curious what the answer to this was: "Mobile controls. It can be a separate asset though. Personally, I'd like to have it A.S.A.P. ~cuz I'm...
Hello, when will mesh separation work for skinned meshes?
Does this perform well on mobile?
I would definitely buy this if it had buoyancy, and a performant version for mobile.
How can I make cracked roads for an apocalyptic setting? Do I use Probuilder to edit the mesh?
Could the Baker fix animations where the feet either floats or sinks into the ground at certain points of the animation? For example, I have a...
Do any of the screen-space effects conflict with Beautify?
Hello, I know UMotion and Final IK are two different things, but I'd like to know if I could record animations in Final IK, like how you can...
Does progressive mesh work on skinned meshes?
I see that there will be "Dynamic Impostors" in the future. Is there an ETA? How does it perform vs. normal impostors?
There's no link to the forum anywhere on your asset page. Not sure if that's intentional, but thought I should let you know. Regarding the asset,...
Is there a way to switch lightmaps at run-time to simulate a day/night cycle without using a realtime light?
From the videos and screenshots, I've only seen cartoony examples and the painting is similar to a kid's painting game. Are there any examples of...
River Auto Material has a spline tool that allows for easy creation of rivers. It could also be used for road meshes, and can mold the terrain to...
I can't seem to use Unity's Progressive GPU if I just want to bake Realtime GI, so it's really slow. I'm wondering if Bakery will help.
Based on your experience, does this asset improve performance for mobile if there aren't that many models on the screen (let's say 10)?
Is "Automatic atlas packing" similar to Mesh Baker's texture atlasing or are they two different things?
It's for mobile, so I don't mind if it looks bad. I just want to know how bad. What I plan on doing is have 2 LODs, one that's the impostor, and...
Hello, I'm making a mobile game and I'm wondering if I make everything an impostor, how bad that will look. Anyone have a video showing the player...
Thanks for the answers. I have 16 terrains. I'd like to export the whole heightmap. But from the docs it seems I can only export one terrain at a...