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I'm really worried about people exploiting "installs". Like others have mentioned, writing a script to uninstall/install could be devastating....
I don't have any answers, sorry... BUT I do have a couple links that might help you go in the right direction. 1. Gordon Webb YoutubeTutorial....
I don't have any helpful comments, but I just wanted to share that I am also experiencing the same ScriptableRenderLoopShadowsJob crash on a...
Thanks for the reply! I agree with you, that there is probably some collateral effect - maybe an OS level problem that occurred because of the...
MacBook Pro 2021 Apple M1 Max macOS Monterey Unity 2021.3.0f1 LTS Fullscreen Editor v2.2.5 Rider 2021.1.5 Hello - just wanted to let you know:...
EDIT: Deleting my message. I had said previously that I discovered crackling/pops in my Unity APKs on Android 9 Pie with projects that include...
Hello! On a Free Look Camera, in the Orbit section of the inspector, there are three rigs: Top, Middle, and Bottom. Is it possible to disable...
Hi @Leuthil , thanks for the response. Yeah, I'm aware of the repo readme. The two implementations – Keijiro's and official 2018.2 version –...
@JamesB Thank you so much, James!! This works perfectly. I really appreciate you taking the time to help me out. Looking at your code, I realize...
So, I'm using Keijiro's audio preview version for now, I've discovered it has the exact functionality I need. It plays one frames worth of audio...
@JamesB or anyone else who may be able to help, Aye! That took me days to figure out. I'm not so good at this. Either way, glad I figured...
@JamesB Thank you, James! Yep, that helps, I now see why the Sprite property wasn't included in the Wizard. I'll make a custom playable and...
Is there a way to change the behavior of how the audio is scrubbed? The current implementation seems to play back audio by adjusting the audio's...
Hello :) I would like to create a custom Timeline track for the SpriteRenderer Component. My goal is to access the 'sprite' property. I would...
Ending up buying it to test it out! :) I'm expecting to have many items in my catalogs. I put about 1300 items in the Example Scene's RPGitem...
Looks great! Something I'm interested in is importing a CSV file. So for example, because you can export a CSV with DataMaster, it would be nice...
Hey all :) Testing out Lip Sync Lite, and interested in purchasing Pro. I have two questions before I buy though. [OSX 10.13, Unity 2018.1 b13]...
Exciting stuff! I really enjoyed the demos. :) I have a question about pairing Google Resonance with Native Audio Plugins, such as the examples...
Hi Jean! I have a question about outlines and renderQueues. (Well, I think it's related to the queue.) In my scene, I'm running into problems...
Ah, I was unaware. Thank you for the let know!