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Thanks bgolus, i have looked few shaders on asset stores like subsurface scattering shadder. UBER - Standard shader ultra (which i liked most)...
Hi guys, Can anyone suggest me what will be the best shader to get this resin effect [IMG] [IMG] For the second pic as much as i am...
Hi guys, I am trying to achieve the result like this http://imgur.com/O8FSnyz The semi transparent greenish base, i have light grey in alpha and...
Hi guys, I am trying to make a frosted glass for Unity. I tried using noise to alpha but it doesn't work. Can anybody help me out? What shader...
Hi guys, Ages ago i had a script for touch screen using win7. The sample was a small game, all i could was just click on the box and it had to...
Let me post snap shots, actually i have never used MAC so don't know what should he run? Here is the snapshot of what i got after building an app...
Hi guys, I have a scene file, i am able to create an exe file for windows platform, but when i create an app for MAC platform i choose MAC OS X in...
Hi guys, I have a very basic question, app made for Touch cell phone would work on touch monitor like this one"...
Hi guys, i have just made a very small app for windows but i want it to work on Dell Touch Monitor, it is just a monitor with no OS, we have to...
Done :) and working :)
Thank you man :)
I did this way but it is not working. function OnGUI() { if (GUI.Button (Rect (620,300,150,20), "Button one")) { if (GUI.Button...
so the code you wrote if we press button one two sub buttons gonna show? and yeah we will put something in sub buttons like Application.LoadLevel...
You mean i need to define another function and if (GUI.Button (Rect (620,300,150,20), "Button one")) { the fucniton would be true?
Hi guys, i am new to scripting how do i do that when a button is being clicked two sub buttons shows. I know that much :D function OnGUI () {...
Thank you so much, showExitMenu = true; this was the confusion for me and your code have solved my confusion and now i understand each line and...
Hi. I am trying code when i press Escape Key a GUI box shows having two buttons. I know this much to get input from Keyboard on pressing Escape we...
So i should reduce the size of First person if i don't want to scale the meshes which are modeled in centimeters?
I know one meter in max means one unit in unity but i want to model in centimeters as they are required. So what should i do to have my meshes...
Hi guys. I am modeling some stuff but their size must be in centimeters and i don't wanna rescale them in Unity,and neither gonna use "Meters"...