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Thank you for the reply. I'm measuring the memory footprint using the Unity Memory Profiler and taking snapshots. I'm not entirely sure about...
Hi there, bit of a strange one today. I'm working on a mobile project where we frequently need to download PNG files from the web (using...
Has anyone opened a bug in Unity's Issue Tracker? Would like to vote on it if it exists.
Hey @Gregoryl just wondering if the fix to make this work in multi-scene setups was scheduled any time soon? It's been a year since the last post...
Just want to add my voice to this thread: this behaviour of Timeline is DEEPLY undesired and unexpected. I don't think the behaviour we'd like is...
Good news: I can answer my own question :) I just found ForceRebuildViewsHolderAndUpdateSize, which is exactly what I wanted.
Hey! I'm having an issue implementing my version of the "Chat" example and was hoping for some pointers. 1st issue: The "images" in my chat are...
Thank you very much for your help, that seems to have sorted it. I'm not sure if these terms are more understandable to someone who works with...
Update: even setting the Aim to "DoNothing" on the actual prefab so it's always like this results in the camera spinning wildly around. Is there...
Hi guys, I'm trying to do something relatively simple but I just can't figure out how. I have a mixing camera, and temporarily I want to have it...
Never mind. Sequences were what I wanted. New code (in case it helps anyone else): var seq = DOTween.Sequence();...
Hi guys I'm wondering if you can help me. I'm having an issue where two tweens that should be of the same length are getting out of sync and it's...