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*bump* Hey all! Any news on the Unity+SFS effort? This is something I would love to contribute to, if possible.
With the release of Unity 2.1, does any of this change? I mean...is it more feasible now, with the new networking enhancements, to have a couple...
I guess, from what I've been reading on the forums, implementing multiplayer like I've described isn't really supported out of the box, nor is it...
WolfQuest is not an MMO. Taken from the WolfQuest forum:
I am looking to do a networked Unity project that can accommodate about 200-300 users per server instance. It is not a "high action" type of...