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While trying to put together a couple videos demonstrating the issue I couldn't replicate things exactly. For the most part the sphere would pass...
Ive got a sphere with a rigid body and a sphere collider on it. I have an object shaped like an arch I made in blender. The arch has a mesh...
Thanks, that fixed the issue. I got the impression that the shader conversion would take care of that but maybe the terrain shader is different....
I recently decided to convert my project over to the URP (I made a backup before hand). I followed the steps in the doc, converted the shaders,...
Thanks for these posts. Been pulling my hair out on this. I think I have a debug statement about ever other line of the FixedUpdate method of...