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thanks that works i hadnt come across that way of doing it before to put it into context with my original code for anyone else searching for this...
hello after searching and trying lots of things i still cant get anything to work. i have a class with a string and a float, which i make an...
just got this for the mobile integration. however it does not work. i get this error .Fire point reference is required! Attach reference of fire...
the more tx_static objects in the scene the lower the framerate. has anyone found a fix or workaround for this?
hi. looks like we are having similar issues regarding the incompatibility of 'standard' physics and the DOTS system. it means either not using...
ok i give in and have to ask. 2 days trying to get these samples to work, trying different editor builds, trying to fix errors finally found an...
been playing around with this for a couple of days, great work! im having trouble finding a DOTS controller example that actually works, most of...
hi I have a game made with standard physics and for 'reasons' i had to add a system using DOTS. looking at tutorials for collision detection it...
the difference seems to be the broken prefabs were placed in a .androidpack folder. i had a local backup but what a mess. thanks for the help
thanks i updated from 2020.3.13f1 to 2021.2.7f1 to reproduce this error download 'laxer mobile tree package' from the asset store...
hello after spending some time trying to find a solution to the google play 150mb limit i saw unity 2021 allows split .aab so i upgraded the...
Hi is there an explanation of the code in this example? specifically, i am trying to work out how this bit works in PlanetGravityAuthoring.cs...
cant see anything in the havok/unity stuff relating to softbody. maybe he rolled his own? i tried the bullet physics implementation too but its...
anyone tried obi softbody? it doesnt have the constraint types needed to make a vehicle out of the box but the developer said this is something...
yes i completely understand. its the modular nature of EBS. rather than a tent or a hut ready made you would craft foundations, walls, roof etc...
this is a great asset. thanks for the tutorials and the updates! i second the request for EBS if you feel the need.
is this no longer being developed? anyway, heres a test mash of planetary terrain and ultimate survival [MEDIA]
hi how do biomes work? any info how to set them up would be appreciated, thanks edit: after some testing and experiments i see the splat map...
hi i have a system that uses IPointerDownHandler rather than input.mouse... etc control freak doesnt seem to work with it. i put a touch zone...
hello im currently looking to convert a physics heavy game to the new unity physics and ecs but stumbled at the first hurdle. on the getting...