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The snow shader looks really good. :) I guess you can use the coverage mask functionality to do all kinds of different biomes like desert, etc..
Hmm.. I wonder if I can integrate it with Gaia, like how Polyworld does. Thanks for information. Yeah, desert wouldn't contain those trees, but...
I have a few questions. 1. Can I use any tree mesh and apply your shaders or I have to use only your assets? 2. I wonder how I can do the desert...