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This components is fantastic but it has a lot of rendering problems when used heavily. For example, when I click a text field it suddenly moves in...
Thanx for your suggestion, but the problem isn' that. The GetPropertyHeight function override is properly configured and works. I haven't included...
Hello, I'm creating a property drawer to render an array on the Inspector panel. The code is pretty simple, but I'm having an unespected problem....
Hello, I need to draw a rectangle with rounded corners on the Inspector (into a PropertyDrawer class). EditorGUI.DrawRect only allows me to draw...
Thanx for your reply. but... I'm still using "asset store tools" because I have already published my work in the store. But till now they were...
Hello, I've created a plugin I wanto to upload to Asset Store. I thought to put all the code inside a managed DLL, so to not distribute my source...
They are 3 different variables controlled by own attribute, like this: [MyAttribute] public string value; [MyAttribute] public bool isOK;...
Hello, I'm developing a PropertyDrawer to allign my fields horizontally. I'm able to recalculate x/y coordinates to get the result I want, but I...
I found some project that does what I'd like to do, and I've seen that it's very complex. Just use some method in OnGUI isn't sufficient.
The source code is simply this (I removed the Foldout): public class ArrayLook : PropertyAttribute { public ArrayLook() {...
The code snipped you suggested would be ok, but it works only on simple arrays like: public string[] classicArray; Instead, it gives a lot of...
Hello, I'm working with DecoratorDrawer and PropertyDrawer to create a suite of useful Attributes with which to create new Inspector components...
Thank you for all suggestions. I tested the use of object with the most important Unity and native types and it supports all of them. Thanx.
Thanx!!!
Hello, the question is simple but tricky. I'm trying to write a function able to store a value in a dictionary. The fact is that I don't want to...
Thanx for all your replies. I found a solution for my specific need. I share the code I'm working on, so it's just a prototype. Obviously, it's...
Thanx for you fast reply. Can I ask you a code example? I tryed with this: transform.rotation = Quaternion.Euler(0f,...
Hello, I'm trying to solve this problem, but I'm having a lot of difficulties. I prepared this image to make my question clearer: [IMG] I have...
Thanx! Solved!
Hello, I have a bullet in position A and I have a target position B. I need to move the bullet from A towards B, but when the bullet reaches the B...