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Hi! I'm working on a Unity3D developing an AR project which have a lot of 3D models to be shown in different situations. I was wondering if...
I just tried to modify KeepAliveInBackground from 60000 (default value) to 200000 just to test following the instructions from another post. It...
Ok, after a few more tests on WebGL we detect that the problem on the browser consoles is the same as the attached image in the first post....
Hi there, My team and I are currently working on a project for WebGL make a multiplayer game (with services as Photon Pun and PlayFab). I'll...
I'm having the same problem. Did you find any solution that works for you?