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Thanks, but it's a bad solution. I found solution. It's bug with CanvasGroup. I turn "Interactable" in false when change panels. I disable it and...
Hi, I'm using Unity 2017.1 and try 2017.2. I have this bug with selection (gif). Is there any solution or should I invent some bicycles.
Hello, @eventropy. I'm interesting, how can I create this: // this is singleton public class AppManager { public int LevelNum { get { return...
Big thanks for answer! You helped me:)
Hello, jtsmith1287. I have the same problem. Can you explain please, how did you resolve it?
@vexe, wow, really thanks. It.s awasome!
hey @vexe, thanks for awasome tool! I'm interested, is it avaliable to do this: public enum TestEnum { /// <summary> /// Description 1...
Hi everyone! I present to you a logic game. Try to get 21. Compete with your friends. Combine equal numbers by 2,3,4,5 pieces at a time, to get...
Hi, after i uploaded my application on google play, some people wroteme, that's game doesn't save data on their phone. For saving i use...
Hi all. A lot of time i'm searching a way to find dynamic mooving nearest object. I try to represent my map with zones. But this idea doesn't like...
Hi guys, i have some problem with pathfinder. I realized A* algorithm. If my gridMap isn't big, for example 30x30 with grid size 2 - all is fine....
Thanks, i understood my truble:) But at last: if I have some character : i saw, that they doesn't use rigidbody, but it has gravity( it simple...
transform.position[1] take second attr like .y. Maybe my question isn't clear: how should i create collision between object and scene without...
Hi guys, i am new in unity and study scripting about 4days, but self programming i know well :D I have so question: I create dinamic obj, and...