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We're having a similar issue. Were you able to find some workaround @Si1ver?
Popping in to second the opinion that framing should definitely ignore AudioSource bounds and really anything that's gigantic with default...
Hi folks, I'm running into the same serializedObject updating every frame slowdown issue here. I've used the same pattern you explain here of...
Running into the same problem as Jashan. I appreciate having TMP as a package by default, but it's really important to be able to extend the...
@logicalerror appreciate the response. Looking forward to Chisel! 'Additional selection' Here I was referring to having to mouse over an edge as...
Howdy! I'm new to Realtime CSG but really impressed so far. Some probably newbie question that I couldn't find answers to in ctrl+f'ing the site:...
Howdy, Running into an interesting issue when I use CrossFade to force my character into an animation state very soon after doing the same with...
Feature change request: rather than specifying freeze axis as the plane to move along, it would be nice to have a bitmask and specify which (1 or...
I'm having an issue where polynav agents are sometimes teleported to origin on awake and then refuse to move afterwards. Have any similar issues...
4 years later and this is still the best script I've found for a 3rd person camera script. Thanks!