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@FlorianBernard On line 6 in my example, you need to change the parameters to t:Scene and new[] {"Assets/Scenes"} (or wherever you are storing you...
I would like to know how to change shadow resolution from script as well. UniversalRenderPipelineAsset.mainLightShadowmapResolution seems like...
I wrote something like this some weeks ago. I have customized my Addressables package a bit, so it's possible that something in this example is...
If you only have an address or label, is there a way to get a list of matching AssetReferences? Something like LoadAssets<IResourceLocation>(),...
Is there any video or gif of the in-inspector editor? I'd like to see how it works.