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Hi, Using the Shader Graph I'm looking to create a shader that takes a Texture2d along with a height and width as parameters. I would then like to...
2018.3 also has this problem with Unlit Shaders.
@SpookyCat - Wonder if i can invert the normal's on the tube so to make a tunnel?
thanks
Aras, old post that rocks! :)
thanks Psykna
chop chop spookycat :)
All works in Unity4 with the export project magic. I removed the using(...) around AndroidJavaClass. Now i'm looking return an image from android...
netlander, when i close Unity4 the project stays. Problem i'm having is trying to create a simple plugin using AndroidJavaObject and...
Unity, /sigh.
OIT Dual Depth Peeling, would be nice ;) http://developer.download.nvidia.com/SDK/10/opengl/src/dual_depth_peeling/doc/DualDepthPeeling.pdf
what if two paths cross each other, could the fence do cross roads?
called square brackets :) using System.Collections.Generic; List<string> stuff = new List<string>(); stuff.Add("mumble"); print(stuff[0]); fun...
I can see some people seeing Flash as a handy export (Flash people mostly), Flash player having strong cross-platform/browser penetration (mostly...
thx :)
bump
var reverseRequiresStop = false; didn't seem to have any effect. how can i have the car change from forwards<->backwards without the need to...
http://me.veekun.com/blog/2012/04/09/php-a-fractal-of-bad-design/
awesome; connection established! [IMG]
Could anyone share the workflow they are using to get Maya Trax Clips into Unity? At present it seems i have to make a new ma/mb file for each...