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I did implement the AVPro trial in our project, unfortunately I see vulkan is not supported. We do need Vulkan support because if we switch to...
Oh I guess one weird thing to add, none of our VP8s work unless unity transcodes them which is an awful experience for the whole team. So Unity is...
Thanks for the reply Chris: This VP8 video works on the Quest 3 in the Unity VideoPlayer: [IMG] This VP8 video does not: [IMG] They were...
The link for Unity Transport (UTP) goes to a missing page at: https://docs-multiplayer.unity3d.com/transport/current/introduction
Verdant Skies is now at 1.4.0! This huge update has major new features for mod makers and mod enthusiasts. We’ve also reworked romance events for...
Is there any plan to grandfather in older projects that were released (or started...?) when it was permissible (or even recommended) to run...
My understanding at the moment is that supporting the new rendering systems would require a total rewrite of SFSS, and at this point, that's not...
Live on Steam! The last few years have been full of ups and downs, but it was all worth it to be able to bring Verdant Skies to life. Thanks for...
Release Date Announcement! It’s been a busy month, but we’re thrilled to announce our release date of February 12th. We were hoping to have...
Final Stretch! We're grateful to all of you folks who have been patiently waiting for our release! We haven't nailed down an exact date yet, but...
Announcing Mod Support! Customize artwork, dialogs, mails, items, crafting recipes and more using the Verdant Skies modding system! Since...
Making New Friends As you build your colony on Viridis Primus, you’ll also be building relationships with your fellow colonists. Today we’ll...
Steam Page is Live! Our Steam page ( http://store.steampowered.com/app/730050/Verdant_Skies/ ) is up! If you haven’t already, please visit and...
@holdingjason Yes, there are a few potential options for you. There's a SFSample that lights the whole sprite evenly- that sounds like what you've...
October Development Update [IMG] Featured in PCGamer! We are very happy to have been featured on PC Gamer's website. Lauren Morton focused on...
Hey @DeevStudio, I sent you a PM with a direct download link for SFSS 4.0.3. I have also had issues with upgrading in the unity asset store....
Verdant Skies Coming to PAX West! It feels surreal to say that we are showing Verdant Skies at PAX West September 1-4 in Seattle, but we are! Our...
Hi Chris. The lights have a fall-off- you can control their size. Shadows themselves don't end, if something blocks that light, it stays blocked...
Awesome suggestion, @Peter77! The idle time has all but disappeared outside the editor! [IMG] out of 167 ms frame time, 163 ms were accounted...
Thanks Peter77. The 44+45ms CPU usage in BehaviourUpdate and Coroutines is expected in this scene (the top profile run on the Mac). It's a worst...