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Hello all, we are glad to inform you that Mission: Defender is now a part of Unity Connect service. Feel free to check it outand vote here. The...
Thank you LeftyRighty! Fading to black doesn't fit our needs in the project. We need the scene-to-scene transition with no intermediate fade...
Thanks a lot for the reply, Baste! Could you please be more specific about the fade-between-cameras method? Which of the camera parameters should...
Hello, i'm having a trouble converting video clips with transparency from quicktime/avi with transparency to bink format. Bink converter always...
Hello, i'm wondering if there is a way to make a gradual transition from one scene to another (which is loaded right under the existing one)...
Thanks a lot for the reply jeffreyschoch. Finally, i got a chance to test your suggestion. Unfortunately this workaround didn't help. After...
Hi all, i got a very weird problem and hope someone knows the answer. I have imported my sprites into Unity 4.7.0 with the following settings:...
[ATTACH] Hi all, We'have finally released our early prototype of "Mission: Defender" game. Obviously there is still a lot of work to do, but...
Thank you very much for the clean answer hawken! Got it! Will look for other options.
Should't it be better to have a way to drag the slices directly into a texture slot? The editor doesn't allow me to do that. [ATTACH]
Hello, i'm trying to create an explosion effect with the Unity's Shuriken Particle System and stuck with one question. I have one Empty with the...
3D modeling: Blender Cinema 4D 3ds Max 3D-Coat 2D graphics and texturing: Illustrator Photoshop Krita Sound: Reaper Reason
Hi all, please accept my apoligies for the lo-o-ong delay with the updates. It took some time to rethink the project and apply the changes. Now...
Hello, there is quite a few months passed since the latest update on the game, sorry for that. There are some news on the project. I've been...
here is some update on the 3D version. The drones are a little more active now. [attach] ...and some HUD updates [attach]
The backup rocket now has 2D brother: [attach] [attach] I've already taken a look at RageTools, just in case :)
Thanks GeneBox! What do you think about 2D vs. 3D graphics?
I was sketching the 2D Earth and eventually came to an idea to put health shield GUI over the existing Earth. This is how it looks so far. [attach]
Started to assemble the scene in 2D: [attach]
Well, i've started to reproduce the assets in 2D and here is the first one: [attach] I will start importing the 2D graphics into Unity as soon...