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Hi. I've made a simple package that uses Pushover to send a push notification to your device(s) when Unity finishes building. Pushover is free...
@Peter77 do you usually get snapshots from playing in the Editor? I thought they were not reliable, I thought they would contain not only game...
Hi @Peter77 I'm sorry I took so long to answer, I was busy with other things in the project. I tried to use the tool but I get an exception. On...
The UI Details table is pretty weird. Self batch count and cumulative batch are 25, still, I only see 17 batches in the list. Am I missing...
I assume this culling test has a cost, which is why it's not enabled by default/done automatically. You have to profile, find potential expensive...
I don't set the reference to null, that's the point: I'm aware that having a reference to it will prevent the object to be collected, my question...
@Peter77 yeah it's like @QFSW said, but I'm happy to provide a project and/or snapshot if you need it. ...but it's something like this: public...
Are you doing it?? :):):)
I gave the Github project a run in an iPad mini 2 and it went from 39fps (17.91ms CPU Rendering time) with SPR Batcher on to 42fps (19.36ms CPU...
Can someone please explain this further? :) I don't understand how having lots of static geometry, few materials and 1 shader variant can be a...
If you have a reference to a MonoBehaviour and you call Destroy or DestroyImmediate on it or on its game object it will leak an empty shell .NET...
One more thing: still on understanding the diff data, I noticed something on this new screenshot: the empty shell object on this case has a...
@MartinTilo I want to build a tool that goes through all PackedMemorySnapshot.nativeObjects delegates to search for objects with...
Done. Case 1236058 :) I accidentally deleted those snapshots so the ones submitted are different from the screenshots here. That "Unique String"...
@MartinTilo is there a way to find all empty shell objects that should be dead? Just search for Values that contain "m_CachedPtr=0"? If so,...
Hi @MartinTilo , thanks for helping me - as always :) So I assume that all different field values between that one and the deleted one is because...
Hi. I have one snapshot that shows one object and a later snapshot that doesn't have it (same run, seconds later), but the diff says "same"...
Can someone please help me understand some diff data from the Memory Profiler? I have a GameSession class which only a single instance should...
Hello @MartinTilo and @martonekler I've got some answers from the QA team and I've decided to post them here because I'm getting a bit confused....
This solves the problem, thank you cpwfx_work! I don't understand why the problem didn't happen before, though. That file didn't change, Unity...