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*SOVED* (sort of) - this text mangling only happens if you use a textmesh pro input - the old Input field is fine.
I have a password input field which when filled with the correct password gets me an incorrect password error from the server. But if I put the...
yup. On all of the models in the scene.
Hi - I'm slightly new to lightmapping and have the following problem. I'm baking the lightmaps for a building and when the ground floor is the...
I've got a placeOnPlane object that drops fine on the Google Pixel 2 - but on the latest pixel 6 the planes detected drift and twitch like crazy....
Low-scoring images with too few anchor points won't process and cause this error. If you're desperate to use this image then you can always add a...
I've looked at a lot of outline shaders this afternoon and tried amending them to get this effect - but no dice - I always end up with the block...
Hi, I'm working on an architecture app and need a tool to create the look in the attached image (an autodesk render which I have the fbx of) - it...
Hi - has anyone had an issue where an ios build just stops allowing network calls - in my case I'm calling a URL where the manifest is stored,...
Hi Stephan again - my PC locked up which that project was getting uploaded and it's submitted the bug twice ! - so it's both Case 1263043 AND...
Hi Stephan - it's Case 1263129 It's a bit of a pain to re-create because it's using AR Foundation - sorry.
ok. bug and enormous project sent ! I also tried upgrading TMP to 2.1 and also trying some variations on the shaders but still no dice.
thanks for the response Stephan, I've built another font asset and integrated that and it *DOES* display (yay) - but only as white rects (boo)...
I've narrowed it down to .. Any TMPtext that gets re-parented to a canvas attached to an AR prefab displays fine, until you access it's...
Hi, quick one that I can't fix myself. I have an Screenspace canvas object that I re-parent to a world-space canvas attached to an ARprefab....
yup - ive got this too. Same versions as Lucaswarner111 - ar planes work fine in ios, but tracking ist kaput. testing on two iphones , both ios 13.
I'm taking a screen space canvas ui object - with a UI image and some TMPro text, and when an AR object is created - i set it's parent to be that...
Here's a video with my issue - watch those yellow/blue numbered canvas circles wobble around trying to catch up with the AR painting....
Hi - I have a similar issue, but with a different spin on it. I'm reading my 3d objects positioning and coverting them like this - where pso is...
Apologies for this potentially noob request - but currently any changes I make to scripts in visual studio (eg. ARPlaneManager.cs ) get reverted...