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Is there a release window for 5.2.4?
Was this fix added to any version of 5.X? We are having this issue currently. I am running 5.2.3f1.
I've been looking into using LWF with a custom shader. I've been able to get the shader applied to the material when using the Load method in LWF...
When compiling our project under Android using the micro mscorlib optimization, the game compiles just fine. When switching over to iOS and...