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[IMG] Had some heavy rain here yesterday and EasyRoads couldn`t handle it :P
Hi again Raoul and thanks for the quick feedback! At the moment, I am making a road with a "built in" sidewalk, with a contour shown in the...
Hi Raoul! Just wondering if you managed to have another look at the warped side objects/road markings issue?
Hi there & thanks for this great tool! I would love to have a setting where I can delete all the prefabs that comes with the tool and start out...
I just made a clean project with the latest easyroad package and it seems to work just fine. No idea what happened, but as for now it works as it...
Hi! It seems to be better with the latest version, but I still get some strangeness in my road markings. Hmm.. Gonna try with a clean install &...
Thanks for the quick feedback! I am no programmer I`m afraid, but I could send you a package with some of the assets if that could help you in the...
I could be wrong when I said it happens randomly. It seems to happen all the time now, but it is solved by adding a supersmall value to the...
It appears as if the last spline point is inaccurate. Do you have more custom crossing prefabs and is this indeed related to this specific prefab?...
[ATTACH] Left stripe goes down, right stripe goes up.
[ATTACH] Sorry if this has been asked earlier, but scrolling through 90+ pages to find the answer is not on my todo-list today :) I got this...
Hi there! Is it possible to output a splat-texture that is larger than 512x512 ?
Hello! After reimporting Decalicious in 2017.3, it works just fine.
Great initiative! I would love to see a proper model viewer with plenty of stats and options ( like the one in UE4).
Working here too! Thanks!
Same problem here. All my team members are also experiencing it, so it`s not looking to be a great day to collaborate :/
We`re getting the same error too. Collab has been pretty stable until now, but after updating to the latest version of Unity, this happened. Any...
Same error here :( Hoping for a fix soon!
Same error here. The only thing I did in my project was to create a new folder where I imported a couple of meshes with the same name as some...
Latest official release --> 5.5.0f3